﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Input;

namespace StudioEditorTest.CodeEditor
{
	public class InputManager : DependencyObject
	{
		public InputManager(CodeEditor editor)
		{
			this.Editor = editor;
		}

		public void ProcessInput(KeyEventArgs e)
		{
			//this.Editor.
		}

		public CodeEditor Editor { get; private set; }
	}
}
